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Beedie School of Business News

The app was developed in-class by SFU undergrads (from left to right) Charlene Adomako, Randy Tarampi, Justin Lee, Joshua Horacsek and Kyle Krystalowich.

In 2010’s hit film The Social Network, a young Mark Zuckerberg knows he has just launched something special when – out of the blue – a fellow Harvard student asks him to “Facebook me.”

Simon Fraser University’s Justin Lee, a fourth-year accounting student in the Beedie School of Business who helped develop the pioneering new Beedie iPhone app, hasn’t quite experienced his Zuckerberg moment – at least not yet. “People have messaged me and said, ‘Good job,’” Lee says, “but it’s not like you walk around campus and everybody’s using it.”

Lee’s modesty belies the weight of his team’s achievement. Originally conceived in an innovative course combination that involved students from Bus 338, an undergraduate class on business innovation, and CMPT 275, an undergraduate course on Software Engineering, the SFU Beedie mobile app was eventually developed by students who laboured for the better part of a year on the project, developing, refining and beta-testing features. The result: a one-stop communication portal for the Beedie community, merging Facebook, Twitter and other social media with school news, customized transit information, campus maps and a unique Q&A forum for students. “The app integrates it all into one medium,” Lee explains. “It’s got all the services students need.” Keep reading…

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At the popular seafood restaurant Coast, just a few blocks from SFU’s Segal Graduate School campus in downtown Vancouver, the lunch crowd is filing in. Diners line the big circular bar, working away at outsized platters of Atlantic lobster, Alaskan crab legs, sashimi and oysters. But for environmentally conscious consumers, the savory scene presents a thorny dilemma: How do you know today’s catch won’t be tomorrow’s endangered species?

“Most people would like to know that they’re not eating the last bluefin tuna in the world,” says Beedie marketing professor Leyland Pitt, co-author of a pioneering recent study with profound eco-implications.

Enter the smartphone. At Coast, diners with Vancouver Aquarium’s Ocean Wise mobile app can instantly access a database listing sustainable species, as well as nearby restaurants that serve them and user recommendations. Coast – and all its fare – proves comfortingly ocean-friendly. Keep reading…

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The following article was originally published in the November/December issue of BizEd Magazine, the leading voice of business education, published by the Association to Advance Collegiate Schools of Business (AACSB). The magazine is celebrating its 10th anniversary this fall.

Today, smartphone and tablet usage among business students is almost a given. To reach students where they live—on their mobile devices— more business schools are launching their own mobile campus applications. But as with any school initiative, designing a great institutional app takes careful consideration. Educators should be mindful of several steps and possibilities as they tackle the process:

Choosing objectives. Successful mobile campus apps serve a triple function—they build community, expand awareness of the school, and keep people informed. But they must do so without bombarding users with unneeded information. For that reason, business schools are defining their intended audience, choosing features, and outlining their objectives carefully before they jump into an app’s design. In that way, they can ensure that users find their apps interesting and valuable.

Photo: The Beedle School distributed promotional T-shirts that promoted its new campus mobile app as part of a student engagement contest. Each shirt has a QR code on the back that, when scanned with a mobile phone, takes the user to information about the app.

“We didn’t want to replicate or redeliver information that is already offered by other apps,” says Derek Moscato, director of communications for Simon Fraser University’s Beedie School of Business in Burnaby, British Columbia, Canada. “We didn’t want our app to be an overt recruitment tool, such as a digital brochure.”

Columbia Business School in New York, New York, released its iPhone app this summer, after taking six months to refine, test, and deploy it. Its goal for the tool was to help make students’ academic experiences as positive as possible. The app that resulted includes What’s App-enin’ At B-Schools searchable directories, campus maps, and details on campus events, club activities, and course listings. It also allows students to gather course assignments and materials in one place and receive campus safety alerts.

ESCP Europe wanted its iPhone app to connect its five campuses in Paris, France; London, England; Madrid, Spain; Berlin, Germany; and Torino, Italy. “We wanted the application to speak not only to students and alumni, but also to people interested in our conferences and the expertise of our professors,” says Hélène Allaire, the school’s events and social media manager. ESCP Europe’s app includes news, a monthly calendar of events, a course portfolio, information about faculty and research, locations of its campuses and partner universities, and a photo gallery. Students also can use the app to join the school’s online communities on various social media networks.

This summer, Hult International Business School, with campuses in the U.S., Europe, the Middle East, and Asia, released Hult Connect, a free mobile app for Apple devices that specifically targets Hult’s alumni network. Hult Connect allows former students to find other alums who live and work in their cities, so they can maintain relationships more easily. The business school can use the app to send news about alumni events and reunions.

Teaching with apps. The design of a school’s app also can offer an educational experience for students. That was the case for the Beedie School. A team of five SFU computer science and business students created Beedie’s app as a 13-week project for an interdisciplinary course, “Foundations of Innovation” in 2010.

Jan Kietzmann, who teaches the course, planned to make iPhone app design a general focus for the course. But he says it was a “natural progression” to shift the focus to creating a Beedie School app. The team was guided in the project by Kietzmann; Moscato; Dan Shapiro, the dean; and Andrew Gemino, associate dean of undergraduate programs and associate professor of management information systems. After the course ended, Moscato continued to work with the students to perfect the app before its release five months later in spring 2011.

“Although the project was introduced to the students from ‘up top,’ the students really loved the idea and took it upon themselves to identify where and how an app could help improve their lives as students,” says Kietzmann.

The students decided that the Beedie School app should be an information hub. They wanted it to integrate the school’s Twitter and Facebook feeds with links to announcements about current research from school faculty and graduate students, says Justin Lee, a member of the student team.

Getting the word out. How well a school promotes its app is almost as important as how well the app is designed. These schools let their communities know about the app via publications, electronic newsletters, and Web sites, as well as at school events and student orientations. But they also emphasize that because word-of-mouth is so important, more creative approaches may be in order.

For example, it was a student working as an intern in the Beedie School’s marketing and communications office who suggested launching a student-directed campaign, says Moscato. The office acted on her advice, distributing promotional T-shirts with QR codes for the app as part of a student engagement contest. It also created postcards featuring the app and handed them out to incoming freshmen at the beginning of the school year.

Refining designs. ESCP Europe views its first campus app as a work in progress, says Allaire. She has included her contact information at the bottom of the ESCP Europe app’s download page with a note asking for feedback. She already is making adjustments for the app’s next version. Moscato uses Google Analytics to track how many users download Beedie’s app. Since its launch in early June through August, it had received 9,500 page views. He plans to track how students use the app to inform the design of future iterations.

A school might be tempted to pack its first app with as many elements as possible. But overloading an app with bells and whistles that students might not use could decrease its functionality and impact, says Glenn Wiebalck, associate director of technology operations, information and technology group, and interim CIO at Columbia. “Don’t try to do too much initially,” he advises. Instead, start with a few features that students say they want most—and then test, test, test to make sure those features work flawlessly before full deployment. That approach, says Wiebalck, is “how you’ll gain momentum for future releases.”

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Since its launch in 2010, the Apple iPad has garnered a global reputation for being among the most innovative consumer technology products. According to a new study from Simon Fraser University’s Beedie School of Business, however, that reputation is equally deserved in business – especially as firms leverage the popular tablet and others like it to improve operations and boost sales or customer service.

The recent study, entitled “Deciding When to Use Tablets for Business Applications”, published in the most recent issue of MIS Quarterly Executive, is authored by professors Leyland Pitt from SFU and Pierre Berthon of Bentley University, with Beedie School of Business graduate student Karen Robson.

Their research argues that like many disruptive technologies, tablet computers such as the iPad are already changing the face of corporate computing, and will likely have an even greater impact in the future. Pitt and colleagues provide a set of frameworks that can be used to identify when and where a tablet computer device and its applications within can add value to an organization – whether it be in areas as disparate as health care delivery, hospitality, or automobile marketing.

“Computer tablets like the iPad are probably the world’s first truly ‘personal’ computers and are already changing the face of corporate computing,” write the researchers. “By being on a constant lookout for good examples of applications in a wide variety of settings, and asking questions such as “How would that work in our business?” and “Could we do something similar in our organization?”, organizations can identify how applications on table devices can shorten, short-circuit and shape business processes, and thus create business value.”

The researchers maintain that in identifying possible tablet applications, organizations would be wise to learn from the successes of like-minded firms.

“Decision makers seeking to introduce tablets into their own organizations could therefore benefit by identifying successful tablet applications in other organizations, and adapting them for their own use.”

Recommendations for Using Tablets in Business

The researchers provide five actions that Information Systems organizations can take to ensure that the deployment of tablets provides business benefits:

1. Regularly scan relevant media for effecitve, creative use of tablets in a range of business settings, including some websites they have found particularly useful: Engadget, CultofMac, Mashable, Wired, AppleInsider, TechCruch, and MacWorld.
2. Consider the Inscriptive (input) Informative (output) functions of information systems, and the interaction between them, to envision how tablets might enable these activities to be performed more effectively.
3. Explore opportunities of moving applications that are purely Isolative into the Contextive and Contextual space to provide customers with superior service and improve the productivity of employees.
4. Compare the 3 C-Abilities (Configure-ability, Consume-ability and Context-ability) of tablets versus other mobile devices, recognizing that even small changes in the technological capabilities of these devices may require changes in how organizations think about using these devices.
5. Envision the needs of customers and employees using relevant strategic or business process models. For example, the application that permits boarding passes sent to smartphones for air travelers was developed by understanding that travelers might not have access to a printer to print a boarding pass prior check in.
6. Envision employees accessing the organization’s information systems via mobile devices.

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